1. How to plug in and boot up your console, then launch a new show.
2. A short tour around the default layout of a new show.
3. How to patch fixtures and an overview of the fixture window.
4. Assigning values to fixtures and recording your first cue.
5. Playing back cues, cuelist options, and how to adjust the playback rate.
6. The recording of, and use of palettes and groups.
7. An overview of basic cue timing and the editing of cues.
8. How the console deals with tracking.
9. Setting up your own User Kinds. This supersedes the previously released User Kinds tutorial.
10. An introduction to the use of Command Keys.
11. Networking consoles and using them as part of a multi console setup.
12. How to set up your console to output Art-Net.
13. This tutorial demonstrates step by step how to set up an iPad of similar mobile device to be used as a remote with Hog 4 consoles and Hog 4PC.
14. This tutorial demonstrates how to configure your console to use midi and linear timecode. It also shows how to use Learn Timing to quickly record timecode for your show.
15. This tutorial demonstrates step by step how to perform a full system restore of your console.
16. This tutorial explains how to upgrade the software on your console and also DP8000.
17. This is the first of a second series of training videos which gives a brief overview of some of the new features of the v2 software.
18. This tutorial takes a look at the changes which have been made to masking in v2.
19. This tutorial shows you how to use palettes which contain only timing information.
20. This tutorial takes a look at how to create basic and more complex effects using the Effects Engine.
21. (Not available)
22. This tutorial takes a look at the Media Picker.
23. This tutorial takes a look at the recent changes to the DMX window.
24. This tutorial introduces the new Plot view.
25. This tutorial takes a look at using the new Plot view for Pixel Mapping.
26. This tutorial looks at the changes to Visualiser Connectivity since Hog 4 v3.2.0 was released. Light Converse is used as an example, but the steps within Hog 4 are the same for other visualisers such as Capture, WYSIWYG, Martin Show Designer, ESP Vision and LD Assistant.
27. This tutorial takes a look at importing fixture library files into the console, which have been downloaded from the FTP Fixture Downloader site at ftp.highend.com
28. This tutorial takes a look at building your own fixtures within the Fixture Builder